Character design by Darren Bartley.
Click here to see the workflow for this project.
Based on this concept by Timur Mutsaev.
These models were created in both Zbrush and Fusion 360 and rendered with Keyshot and Photoshop. Learn more about OverDrive at Anki.com
High poly built in Fusion 360, retopped in Zbrush, UV/geo cleanup in 3DS Max, bakes in Xnormal, and textures in Quixel/Marmoset.