ZBrush Resource Files available here.

Zbrush 2018 Gotchas:

To toggle between the new manipulator (move, rotate, scale) and the transpose tool, press y

Be sure to set dynamesh resolution (in the bottom menu) to 0 before converting zsphere preview geometry to polymesh geometry.

Camera Controls:
click+drag off mesh – rotate camera around mesh
click + alt off mesh – Pan camera
click + alt + release alt – zoom
shift + click off mesh + release shift – rotate camera along z axis
shift + click off mesh – view snap

Hot Keys:
t – enables edit mode
a – polymesh3D preview (zsphere + retopo only)
comma – toggle the lightbox
x – toggle symmetry
ctl + n – clear anything dropped to canvas (clear screen)
ctl + s – save
s – brush size
d – go to next highest subdivision level
shift + d – go to next lowest subdivision level
shift + sculpt on mesh – smooth brush

Masking with Mask Pen:
cntl + stroke on mesh – paint mask
cntl + click drag off mesh – mask square
cntl + click on mesh – soften mask
cntl + shift + click on mesh – sharpen mask
cntl + click off mesh – invert selection

Masking with Mask Curve:
cntl + drag to start
cntl + alt – soft corner
cntl + double alt – hard corner
space bar to move mask area

Select/Visibility:
cntl + shift

Transpose:
w – move
e – scale
r – rotate

 short_spacer_01

Introduction to ZBrush by Isaac Oster: 01 – Getting Started

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 02 – Saving ZTL vs ZPR

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 02.5 – Important Zbrush Updates

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 03 – Sculpting An Ear

ear_01

project reference

Homework:  Sculpt two ears.  Use the same concept for both ears, but flip the image horizontally for the second sculpt.

short_spacer_01

spacer 

Introduction to ZBrush by Isaac Oster: 04 – Building a base mesh using ZSpheres

Homework:  Without going into too much anatomical detail, build two base meshes out of zspheres; one biped, and one quadruped.  Just get a feel for the process.  Be sure to use symmetry.

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 05 – Masking and Selection

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 06 – Transpose Tool

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 07 – Sculpting a hand, Part 1

hand_reference

project reference

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 08 – Sculpting a Hand, Part 2

short_spacer_01

spacer

Introduction to ZBrush by Isaac Oster: 09 – Sculpting a Hand, Part 3

short_spacer_01

spacer

spacer

Introduction to ZBrush by Isaac Oster: Sculpting a Fist (3 part series)

part_01_title

spacer

Introduction to ZBrush by Isaac Oster: Sculpting an Elephant (6 part series)

part 1

spacer

For a more in depth example of how to use zbrush materials in your renders, take a look here.